Pretty much just running through, shooting the target on the way. ShinraDream - who also did a 0:24 run of Curtains Down long before I came along, which my run is simply a copy of. My old route involved running into the street below the window and throwing a bomb through it, which was 6 seconds slower.Ĭoffeoscar96 - who discovered that you can just run off the edge of the balcony in the medical wing on Flatline without triggering the shimmy ledge, instead of taking the stairs - something that every speedrunner who ran the level, including me, somehow missed.įiske1739 - who pointed out the extra bomb in your hotel room on A House Of Cards, which I never knew about (d'oh!) Gotler - for discovering that it's (barely!) possible to shoot the final target on The Murder Of Crows through the window. I'd already come up with the idea myself and been testing it, but without any success, and was about to write it off as impossible when I found mikepenance's FAQ saying that he'd in fact done it. Mikepenance - from whose FAQ on GameFAQs I determined that using a bomb to get into the elevator on Flatline is indeed possible. TI2ophy - who originally found the stair glitch I use to escape on Death On The Mississippi. They also helped me a little with developing my route for Flatline by confirming early on that it is possible to get the morgue doors open before they're unlocked (although they used a different method to me). No ideas that were originally theirs made it into my runs, but they did bring to my attention (either by using them in their own videos, or linking me to videos of others on YouTube) several important tricks found by others I might not have discovered otherwise, and drew my attention to another hole in the Oval Office on Amendment XXV (it's on the roof), without knowledge of which I probably wouldn't have looked for and found the one I use in this run. Msqrt and TheKotti - who are working on a SA-rank run at the moment, and with whom I have traded ideas and tricks throughout my work on this run. Also, my routes for almost all the levels are, overall, basically the same as those from Siyko's SS (with important tweaks, naturally). Siyko - did the original SS run without which I would never have run this game. If you desperately want to see it for some strange reason, it can be found on my YouTube channel.Ī lot of people have contributed things that were vital to this run. It wasn't that impressive or interesting, really, I only did it to beat a run I verified, and as such it'll come off SDA the moment this run (which is well over a minute faster) goes up. This timing difference turns out to be important on both levels and requires minor tweaks to their strategies.)īefore this run, I did a Single Segment run on Rookie. The tutorial and epilogue (Death Of A Showman and Requiem) do not have an in-game timer and so are timed manually (meaning that any time spent on menu screens or in bullet time would be counted fully, unlike the levels that use the in-game timer. There are two important things to know about the in-game timer: firstly, it pauses in menus (of which the only two you'll see in this run are the inventory menu and briefing screen) and secondly, it slows down proportionately during the near-death bullet time you get when you're first reduced to 0 health.
This isn't a 100% or SA run, so I don't need to complete secondary objectives or get Silent Assassin rating.Īll levels that can be timed with the in-game timer are. NG+ means that the levels were replayed after finishing the game, so I had access to all Standard Weapons and all Upgrades from the beginning. IL means each level was run in its own segment and you can obsolete each level individually.
HITMAN BLOOD MONEY HOUSE OF CARDS PRO
This is my IL NG+ speedrun of Hitman: Blood Money on Pro (the hardest of the four difficulties). Okay, I'll start these comments with technical points necessary to understand the run. Individual-levels run on Pro difficulty in 0:22:44: Return to the Game List, the FAQ, or the Home Page.